[NEWS] sign textures are now added in our gallery
Posted by: Thunder - 06-01-2020, 07:13 PM - Forum: News - No Replies

sniffing around on my old hd I found some sign textures we use to have on our old site for mappers to use, so now you can go to:


and again use it to your mapping, free of charge Big Grin  Cool

Print this item

  Unreal Engine 5 revealed
Posted by: Ray - 05-14-2020, 04:31 PM - Forum: News - No Replies

[Image: 354-3547945_unreal-engine-4-logo-png-tra...nt-png.png]

Unreal Engine 5 was revealed on May 13, 2020 with expected launch in mid-2021, supporting all existing systems including the next-generation consoles PlayStation 5 and Xbox Series X. Work on the engine started about two years prior to its announcement.

Among its major features include Nanite, an engine that allows for high-detailed photographic source material to be imported into games as virtualized geometry, and Lumen, a dynamic lighting engine that can handle moving light sources and their impact on shadows and rendering.
Additional components include Niagara for fluid and particle dynamics and Chaos for a physics engine.
The Nanite technology allows Epic to take advantage of its past acquisition of Quixel, the world’s largest photogrammetry library in 2019. The goal of Unreal Engine 5 was to make it as easy as possible for developers to create detailed game worlds without having to spend excessive time on creating new detailed assets, allowing the engine software to handle these factors.
Nanite can import nearly any other pre-existing three-dimension representation of objects and environments, including ZBrush and CAD models, allowing the use of film-quality assets.
To demonstrate the ease of creating a detailed world with minimal effort, the May 2020 reveal of the engine showcased a demo called “Lumen in the Land of Nanite” running on a PlayStation 5 that was built by mostly pulling assets from the Quixel library and using the Nanite, Lumen, and other Unreal Engine 5 components to create a seemingly-realistic cave setting that could be explored.
Epic had worked closely with Sony in optimizing Unreal Engine 5 for the PlayStation 5, with Epic helping Sony with the console’s storage architecture, which Sweeney said is “far ahead of anything you can buy on anything on PC for any amount of money right now.
Epic plans to use Fortnite as a testbed for Unreal Engine 5 to showcase what the engine can do to the industry, with the game expected to use the engine by mid-2021.
Unreal Engine 5 will retain the current royalty model, with developers returning 5% of gross revenues to Epic Games, though this fee is forgiven for those that release their games on the Epic Game Store. Further, Epic announced alongside Unreal Engine 5 that they will not take any fee from games using any version of Unreal Engine for the first US$1 million in gross revenue, retroactive to any game from January 1, 2020 onward.
Source: Unreal Engine Wiki

Print this item

  Dark-Alchemy W:ET Community is back!
Posted by: Ray - 05-12-2020, 09:35 PM - Forum: News - No Replies

[Image: DA_rezised_imgae.png]

One of the most popular ET Communities, Dark Alchemy, has resurrected their community along with a new website and their W:ET server.

Dark Alchemy was founded by -)A(-Old-Owl back in 2005 with players that wanted to play only for fun and the community got very successful and popular by playing Wolfenstein:Enemy Territory Multiplayer Game.
Unfortunatly, the servers and website ran until March 31st, 2017, due to the decrease of players of Wolfenstein:Enemy Territory multiplayer game. It was indeed a hard decision, that was not made lightly, after so many years of dedication for the community.
The reason for resurrecting the community was the dedication and the desire from old members, that wanted to see this community and old friends play togheter, just to have fun and good laughs.
If you are an old W:ET player or a new one, go and visit them and play on their servers. Below the links for Dark-Alchemy ET Gaming Community:
Dark Alchemy Website
Dark Alchemy Discord
Dark Alchemy Trackbase

Print this item

Latest Download Submissions Go to All Downloads
PK3 Creator - Submitted by Ray
Submit Date: 05-20-2020, 10:40 AM | Category: Add Ons
Maprotation - Submitted by Ray
Submit Date: 05-20-2020, 10:39 AM | Category: Add Ons
Config Master - Submitted by Ray
Submit Date: 05-20-2020, 10:38 AM | Category: Add Ons
Dingenskirchen - Submitted by admin
Submit Date: 04-03-2020, 07:29 PM | Category: Wolfenstein:Enemy Territory
Matrix - Submitted by admin
Submit Date: 11-08-2019, 05:49 PM | Category: Maps
Point Du Hoc - Submitted by admin
Submit Date: 11-08-2019, 05:46 PM | Category: Maps
Some_generator - Submitted by Thunder
Submit Date: 09-29-2019, 05:26 PM | Category: Prefabs
some generator - Submitted by Thunder
Submit Date: 09-28-2019, 04:21 PM | Category: Wolfenstein:Enemy Territory
Thud in the sand - Submitted by Ray
Submit Date: 09-05-2019, 07:58 PM | Category: Maps
ETL:Ice (with botfiles) - Submitted by admin
Submit Date: 08-26-2019, 05:55 PM | Category: Maps
Stiglitz - Submitted by admin
Submit Date: 08-26-2019, 05:50 PM | Category: Botfiles
Stiglitz - Submitted by admin
Submit Date: 08-26-2019, 05:47 PM | Category: Maps